#pragma once #include #include "Resource.h" #include "GameEngine.h" #include "Bitmap.h" #include "SideBar.h" #include "Panel.h" #include "Content.h" #include "MenuItem.h" #include "Button.h" #include "Welcom.h" #include "Answers.h" GameEngine* _pGame; HINSTANCE _hInstance; HDC _hOffscreenDC; HBITMAP _hOffscreenBitmap; CSideBar * _pMainSideBar; CWelcome * _pWelcome; CAnswers * _pAnswers; int iCurButtonImage; CButton *btHideShowPanel; CContent *pContent; int iCountDelay; UINT iMouseMoveFlag; HWND hwndPreviousCaptured; bool bCaptured;